Video games: How and why recreational therapists should implement them
DOI:
https://doi.org/10.5055/ajrt.2017.0145Keywords:
video games, exergames, casual video gamesAbstract
The purpose of this article is to explore two specific video game modalities–casual video games and exergames–that recreational therapists (RTs) can use for therapeutic intervention. The article will address the effects of such video game modalities on mental and physical health. Requirements and how to use the video game modalities in the recreational therapy setting are shared. Implications and future research ideas for RTs are discussed.
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